Category: Movie News

  • Production Blog Photos: Gate to the Battle Room

    Production Blog Photos: Gate to the Battle Room

    Null G

    Even though principal photography is now truly over, with Asa Butterfield returning to his home in the United Kingdom yesterday, Bob Orci managed to give the fans one more production blog entry to oogle over. In what appears to be concept art of the gate to the Battle Room, we get to see another glimpse of the rounded doors we previously saw in the background of a photo of Mr. Orci.

    On the floor are the ominous words: “WARNING: NULL G BEYOND THIS LINE”

    Ask anyone to quote ‘Ender’s Game‘ and the majority will probably say, “The enemy’s gate is down.” Yet it can be easy to forget that it’s only “down” in the battle room. The concept of up and down can be so hard to deal with that it induces vomiting, something that happens to some of Ender’s fellow Launchies on the way up from Earth. Part of Ender’s training included teaching his soldiers that quick reminder of how to re-orient themselves once they entered zero gravity.

    The Battle School operates with gravity, which means that up until the soldiers enter the room, the gate looks like any other doorway. Look down at the floor to read this warning and your brain will likely automatically attribute the floor as being down. Enter the Battle Room and down could shift to being above your head.

    B Gate

    This photo shows “B Gate”, though it’s hard to tell if this is artwork or an actual still. The inner area looks to be padded and quite wide, so it’s possible this is the outer door and the null g warning appears on the floor on an inner chamber pictured to the right.

    Orci gave a bit of background on production designers Ben Proctor and Sean Haworth by asking them about their fan background and they didn’t disappoint.

    For Ben, he read the founding short-story at age twelve, and has been a fan ever since. “Fans of the book will hopefully recognize what they’ve been imagining for years, but also be impressed with the level of detail. And as a fan, you have an actual emotional reaction finally seeing the Zero-G action you’ve always visualized.”

    As for Sean, having read the book in his twenties, [he] vividly remembers not only the science and technology, but the terrifying human elements behind it all.

    “I was torn between wanting to be Ender but never having to be faced with that kind of a future,” he said.

    Just looking at the photos posted, you have to wonder just how set designers go about taking concept art and making that a reality. Do they order parts? Do they literally make them from scratch themselves? It’s mind boggling, really.

    “We tried to imbue the spaces and vehicles with a gritty, engineered realism that would help sell the seriousness of the training our hero kids are going through. The visual style of the Formics, on the other hand, needed to be both exotic and beautiful to represent a society not deserving of extinction.”

    Ask them to describe the Formic world and you’ll get excited tales, imagining a Formic method of manufacture that was distinctly inhuman — a kind of biological 3D printer, with the drones building living spaces and spacecraft layer by layer.

    It’s interesting to hear their perspectives on the need to make the Formic sets exotic and beautiful because they could have easily gone the other way and made their sets simply terrifying (Aliens comes to mind) or simply more technologically advanced than the humans. To read the full entry, head over to Ender’s Game Blog.

    With production at an end, it’s understandable that the production blog comes to an end too, but hopefully we get to see something else down the line as they move into post-production. Eventually, we’ll probably see the launch of a full blown website, Facebook page, and Twitter. Hopefully that’s not too far down the road.

    And in other news, we’ve just cracked through the 500 day mark to the premiere of Ender’s Game! Woohoo!

  • ‘Ender’s Game’ Officially Wraps Production in New Orleans

    ‘Ender’s Game’ Officially Wraps Production in New Orleans

    Ender's Game Chair

    Many cast members began tweeting that they’d wrapped Ender’s Game earlier this week, but some cast and crew were still on set for a final day of filming today including Hailee Steinfeld, stunt coordinator Garrett Warren, and Mandy Safavi.

    Hailee Steinfeld tweeted about her last day and wrap.

    Hailee Steinfeld

    Garrett Warren posted the photo of his chair back with a caption of the movie officially wrapping today.

    Removing my chair back! Enders game new Orleans is officially wrapped!!! Wheels up!

    Congratulations to the cast and crew on finishing up today! All us fans can’t wait until we start seeing stills, posters, teasers, trailers, and clips in the torturous 508 days to come!

  • Photo Gallery: Last Week of Production on ‘Ender’s Game’

    Photo Gallery: Last Week of Production on ‘Ender’s Game’

    Here’s a gallery of images collected from around Twitter coming off the set of Ender’s Game as they wrap up production today (June 9) in New Orleans, LA.

  • ‘Ender’s Game’ Production Blog Talks Flash Suit Construction

    ‘Ender’s Game’ Production Blog Talks Flash Suit Construction

    Christine Bieselin-ClarkThe latest entry in the Ender’s Game production blog is here and they’re talking about costume designer Christine Bieselin-Clark, who has done work on movies such as TRON: Legacy, Watchmen, and 300.

    It’s obviously a tough and daunting job to create something that fans have been imagining in their heads for nearly 30 years.

    Are the suits loose or tight fitting in your imagination? Are they completely colored in the army colors or are they a single color with the army colors on the fringes? Or do you not have much of an image of it in your mind, with more focus put on the look of the Battle Room itself?

    In truth, the suits in the books aren’t described with very much detail other than being tight:

    Worse, the suits were confining. It was harder to make precise movements, since the suits bent just a bit slower, resisted a bit more than any clothing they had ever worn before.

    Ender gripped the handhold and flexed his knees. He noticed that along with the sluggishness, the suit had an amplifying effect on movement. It was hard to get them started, but the suit’s legs kept moving, and strongly, after his muscles had stopped. Give them a push this strong, and the suit pushes with twice the force.

    Orson Scott Card, Ender’s Game (pp. 55-56)

    Ender does mention his new Salamander suit given to him on his birthday as feeling loose, but since they’d tailored that one for him, it was probably designed with growth in mind and the suits are probably tight fitting.

    So how did Bieselin-Clark go about creating them?

    With science fiction, there’s a danger in creating a look that seems so foreign it becomes alienating.  For ENDER’S GAME, we wanted to make a future that looked both functional and logical.  We wanted it to be a future where you can picture yourself in their shoes.

    But of course, it is the future.  For the uniforms, all synthetic materials were used, meaning no loud silk florals.   And for the flash suits… well, we actually had to create them out of thin air.

    Christine built the flash suits from virtually non-existent fabrics designed by our incredible production team.  The idea was to take cues from “extreme sports” to inspire our design, using real world practicality as opposed to the heightened reality of superhero spandex and a cape.

    And the best part?  They look pretty darn cool.

    The grid suits in TRON: Legacy looked pretty phenomenal, so if she brings that experience into the mix the suits will likely have a wonderfully modern and sleek look to them.

    Similar to how actor Chris Hemsworth worked out a little too much and then didn’t fit his Thor costume, it must have been a nightmare to measure growing teenagers and then make suits from scratch while considering their growth during filming.

    Speaking of big men, they also joke about the size of Nonso Anozie.

    And then there’s having to make a uniform for Nonso Anozie, who plays Sergeant Dap.

    Normally, a bolt comes with nine yards of material, and can make 2-3 suits.  Or, in Nonso’s case, one suit became a living example of the expression “the whole nine yards”.

    Amazing! It’d be awesome to see a side by side photo of Aramis and Nonso.

    510 days left, folks. We’re still a really long ways away, but hopefully the next production entry comes soon! Executive Producer Mandy Safavi assured us on Twitter there are a couple more coming.

  • Michael Burns Talks ‘Ender’s Game’ with CNBC

    Michael Burns Talks ‘Ender’s Game’ with CNBC

    Michael BurnsLast week, Lionsgate vice chairman Michael Burns talked to CNBC’s Fast Money regarding their upcoming strategy for the summer and eventually the topic came to Ender’s Game.

    Host Melissa Lee hinted that Burns had pegged Ender’s Game as their next big YA franchise, but he remained cautious about it’s prospects.

    Melissa Lee: Last night when we were exchanging emails you said, “Have you read Ender’s Game. You were saying Ender’s Game is going to be the next big young adult franchise after Hunger Games, how excited are you about this? Can you give us sort of a… when you read the books, do you think it’s going to be as big, as resonating as ‘The Hunger Games’?

    Unfortunately, he seemed to get the book confused with The Hunger Games, citing how great it was that it was back on the NYT Bestseller list four years after it originally came out. Still, he said he has high hopes for it.

    Michael Burns: You never want to try to pick your hits. The book is terrific, I’m not going to put a spoiler out here right now. We have a great cast. Our head of production and his team think this movie is going to be a great addition to the young adult franchise, so yeah I have high hopes for it.

    It’s interesting to hear them talk franchise, since book readers know very well that the Ender’s Game book sequel Speaker for the Dead wouldn’t fall into the YA category by a long shot, but Ender in Exile, which was published just under four years ago, would be the likeliest candidate for a chronological sequel.

    To watch the video, head over to CNBC. (skip to 3:50)

  • ‘Ender’s Game’ Set Photos; Young Mazer Wraps

    ‘Ender’s Game’ Set Photos; Young Mazer Wraps

    Keen observers on Twitter may have noticed a few new photos from the set of Ender’s Game, which is nearing completion in New Orleans, Louisiana. Actor Kyle Clements (@kyle_clements) tweeted that he wrapped his Ender’s Game scenes yesterday. He plays the young version of Mazer Rackham, who is played by Sir Ben Kingsley.

    Bob Orci and David Coatsworth

    This is a photo of producer Bob Orci (left) talking to executive producer David Coatsworth (right) tweeted by @ManSafGo. You can see in the background that the entire area is painted green for filming!

    David Coatsworth

    The last of these photos shows above-mentioned David Coatsworth having lunch with his phone.

  • ‘Ender’s Game’ Production Blog Gives First Look at IF Logo

    ‘Ender’s Game’ Production Blog Gives First Look at IF Logo

    International Fleet Logo

    This week’s entry in the Ender’s Game Production blog has something especially exciting featured: the logo of the International Fleet!

    A photo of what looks to be some kind of metal platform with the IF logo on it shows a hollow oval with a capital ‘I’ overlaid on it, with a starburst behind it. Anyone have any insight on the symbolism behind it? My first interpretation is that the oval represents the Earth and the ‘I’ obviously stands for International, but I’m curious to hear if anyone else has an opinion about it, since I pretty much suck at symbolism.

    Update: One of our readers Cole pointed out that it’s a greek Phi.

    In addition to the image, producer Bob Orci answered a few more fan questions.

    Ccspatriot35 asks:

    How militaristic will the environment be?  Will we be seeing the children treated like the soldiers they are meant to portray?  For all intents and purposes they are in boot camp for most of their adolescence.  Will we see the characters being broken down?

    Funny you should ask.  We had a great visit with some online press who visited the set, and they got to talk to our actors.  Without giving too much away, they told great stories of not only going to Space Camp, but also having to undergo a form of boot camp with a no nonsense instructor who taught them how to march properly in unison and much more.  And when they screwed up they were ordered to do push ups!  They got in shape trust me.  It’s painful for my self image to see so many young kids with six pack abs.  Maybe I should go to boot camp next.

    This was from our set visit! Consider that this was a room of young boys and discussion over six packs gradually turned into a hilarious “who has more” six pack contest.

    Addressing the ever-present age issue, Bob gave a great answer about the timeline of the movie.

    Katrina asks:

    How has the book been adapted to script to work with the ages of the actors?

    Time has been compressed impressionistically.  Though we don’t specify how much time has passed, leaving it somewhat up to your imagination, it is clear that the time span is not as long as the book’s.

    A lot of people will read this and still find themselves upset over the change from the book, but you have to keep telling yourself that this is an adaptation that has to be smashed into two hours. Certain changes such as this one are to be expected and it’s tough to deal with some of them, but in the end all we can really do is hope that it works in the end.

    From looking at the cast listing, it’s clear that they ended up scrapping quite a few named characters from the book, but one that most certainly couldn’t be cut was smart little cadet Bean. When asked about exactly how much Bean we’d see in the movie, Orci had good things to say. “Orson Scott Card advocated for as much Bean as we could muster, and really encouraged ways to make him pivotal.  You’ll decide if we succeeded!  I think we did. And we’re even more excited for you all to experience Aramis Knight’s fantastic portrayal of Bean.”

    Fan DavidB voiced another huge concern about how the book, which is told primarily from Ender’s own point of view, would translate to screen since voiceovers are a bit tricky.

    Praising the young actors of the cast, Orci sounds convinced that the performances will go a long way in conveying the emotion of the overall story. “Gavin elegantly translated some of the inner thought into action or character decisions in his script — drama — and that allowed him to find natural places for the characters to speak about what they are going through.”

    The last question addressed the psychological aspect of Ender’s story:

    Sarah Pezzat asks:

    Is it still about using empathy as a weapon?

    One of the great themes that is explored, in more ways than one, is how empathy can be seen as a weakness or a strength. How understanding an enemy makes you also understand their weaknesses.  And even how withholding empathy can also be a weapon.  The fact that the audience is going to want nothing more than for commanders to show these young people warmth and understanding, but that it has to be weighed against the fear of it being not in the young soldiers best interests in order for them to do what they have to do, makes for fascinating stuff.

    To read the questions and answers in its entirety, visit the Ender’s Game Production Blog. You can also discuss the logo on the EnderWiggin.net forums (which definitely needs help getting off its feet!)

  • Roberto Orci Answers ‘Ender’s Game’ Fan Questions

    Roberto Orci Answers ‘Ender’s Game’ Fan Questions

    After receiving over 300 questions about the production of Ender’s Game, producer Roberto Orci chose five questions to answer that revealed things that may do more to ease fans minds about what this movie is ultimately about. We also get a look at Battle School name tags!

    Starting off with a question (from me!) about his favorite scene from the book, Roberto reveals that he always loved when Ender played the Giant’s Drink game.

    Valentine asks:

    As fans of the book, what is your favorite scene from the book? Do you have a different favorite scene from the movie?

    I always loved the scenes within the Mind Game that Ender believes he plays for recreation in the orbiting battle school.  Part video game, part psychological test, and if you know the book, part something extraordinary that shouldn’t be given away for those who have not read the book.  As for my favorite scene from the movie, we are still filming it so I haven’t seen it yet!

    Another fan, Reuben, asked how this production has differed from his work in the past.

    Reuben asks:

    Question to Mr. Orci — How has this production differed from past (and other current) projects? I’m especially interested to know how you feel about the cast’s interactions and your feelings about the script, now that you see it ‘in action’.

    Gavin’s script made me jealous, but it was also a relief that he had satisfied what I would want as a fan from a difficult adaptation.  Also, I have never worked with so many talented young actors who became friends so fast under such amazing circumstances.  Seeing Asa, who plays Ender, and Hailee, who plays Petra, floating high above the set and getting the giggles was amazing and frightening all at once.  They laughed for like twenty minutes, which as a producer on a clock eager to finish your shooting day can give you a heart attack.  But soon we all had the giggles, and the joy of it overcame the panic.

    It’s definitely nice to hear that the cast is having a great time. Author Orson Scott Card made it sound almost too strenuous for the young actors in his recent account of his set visit!

    Echoing a common fan question, Orci next tackled the subject of visuals.

    Chris Neumann asks:

    What are the visual influences for the movie? Syd Mead or Star Trek? 2001 or Armageddon? Jon Berkey or Michael Bay?

    One thing I can tell you is that Gavin Hood is a gigantic Stanley Kubrick fan, and it shows.  And yet, in some of the Zero G battles, things are going on that Kubrick never had a chance to tackle.  The technology and advancements in film making available to us allowed us to realize a vision that is totally unique and modern while also being, as Harrison Ford calls it, one of the most emotional science fiction movies he has ever seen.

    As a fan one of my many concerns is that Ender’s Game would turn out to be purely an action/adventure movie with young adults, but hopefully Harrison Ford’s assessment is proof that that’s not the case with this film.

    William Harley asks:

    How much time is going to be spent on developing Graff’s relationship with Ender? To me, those insights into the command level of the school really brought out the meaning of leadership and how to tackle the challenges that come up.

    The relationship between Colonel Graff (Harrison Ford) and Ender (Asa Butterfield) is key to the movie’s success.  Graff would love nothing more than to be Ender’s friend, yet Graff can’t always show it because he has to make it clear to Ender that in the event of another alien invasion, there will be no one available to help him.  Their relationship is simultenously heartbreaking and fun.

    Since Ender overhearing a conversation between Graff and Mazer has always been, to me, one of the most heartbreaking and emotional scenes of the book, it’s great to hear they understand the importance of this relationship.

    Lastly, Orci answered what may be the most important question of it all: what type of movie they’re making.

    Paul2012 asks:

    Is it a movie for adults, about kids, or a kids movie? I hope for the former.

    Like the book, the movie Ender’s Game is about young protagonists dealing with one of the most adult situations known to man: WAR.  We don’t soft peddle it, yet we don’t shy away from the fun of being in space and learning amazing new skills that we would all want to learn at any age.

    It seemed, overall, to be a good mixture of questions, though one that was asked but not addressed was whether Locke and Demosthenes were a part of the movie or ended up not making it into the adaptation. Hopefully this gets answered soon, as I know I’d need quite a bit of time to recover from the loss of that aspect of the movie.

    Source: Ender’s Game Blog

  • Orson Scott Card Recounts ‘Ender’s Game’ Set Visit

    Orson Scott CardLast week, Ender’s Game author Orson Scott Card visited the set of the Ender’s Game movie currently being filmed in New Orleans, Louisiana.

    He gave a fairly detailed account of his six hour visit in his Greensboro newspaper column ‘Uncle Orson Reviews Everything‘ and it sounds like the production has his stamp of approval. Card was on hand to watch filming and to record a voiceover line, playing a pilot making an announcement to the passengers on his flight, which included Col. Graff (Harrison Ford) and Ender (Asa Butterfield).

    Perhaps the line is to Ender and the other launchies on their way to Battle School. Or perhaps Ender’s shuttle back to Earth or his trip to Command. Graff travels with Ender during all three of these trips, so fans of the book could speculate it to be one of these scenes.

    Those fans, however, would be wrong.

    The scene does not come from the book – very few of the scenes in this movie do – so it was amusing when others asked me how it felt to have my book brought to life. My book was already alive in the mind of every reader. This is writer-director Gavin Hood’s movie, so they were his words, and it was his scene.

    And the less they did, the better the scene became. What mattered was the timing – when Ford put his hand on Butterfield’s shoulder, how long it took Butterfield to glance at the hand, how long before he looked away and when the hand was withdrawn.

    When it comes time to edit the movie, the actors will have given the editor a vast menu of choices to get just the right effect.

    On the set, however, it was wonderful to see how Ford and Butterfield responded to each other’s timing. It was such a delicate dance – and they worked perfectly together.

    Twice, I saw Ford give a tiny suggestion to Butterfield. The suggestion in both cases was excellent; and in both cases, Butterfield understood completely and executed perfectly.

    The scene may or may not work as planned; for all I know, it might not end up in the movie. But if it’s there, the audience will experience it as reality – we won’t stop and think of all the many different ways it could have played.

    But the actors thought of it, and almost every one of the different ways they played it worked well.

    Card goes on to praise Butterfield, describing him as a smart actor that listens to advice and changes as the scene requires him to and said that he is “convincing” as Ender Wiggin.

    When his work was done, Card went on to explore the sets designed by Sean Haworth and Ben Proctor, giving his stamp of approval by saying that the movie was going to look great.

    But what was probably most interesting about his column were his descriptions of the way they filmed the Battle Room and the difficulties presented by motion capture, full cgi, or traditional wire work.

    [S]tunt coordinator Garrett Warren took what he learned from the weightless work he did on Avatar built on it.

    There is a mechanism used for training gymnasts – a wheel they wear around their waists that allows them to rotate in space while suspended from wires. Warren used this on Avatar, which allows a great deal of apparent freedom of movement in space – once the computer artists have erased the wheel rig, you can’t tell that there’s any way a wire could have been attached.

    But this is only the beginning. The illusion of freefall depends on the actors’ moving correctly. Where gravity naturally draws their limbs downward, in zero-gravity the arms and legs and heads continue in the direction of the last movement, until something stops them.

    For the most difficult stunts, Warren brought in dancers from Cirque de Soleil. Being gymnasts by training, they tend to be small – they can bring off the illusion of children’s bodies.

    The young cast, however, still needed to do wire work and so Card marveled at the tireless effort these kids are going through to make this movie.

    [F]ilming the battle room did the same job for the cast that the battle room itself was intended to do for the young students in the fictional Battle School – form them into cohesive teams.

    These kids can take such pride in what they learned and what they accomplished. Everything that they were called on to do, they did – with style.

    He closes his column with an overall report of a happy set and after all these years, it seems like a good sign that he’s so pleased with what he saw going on with the production. I know a common reaction of long-time fans is to automatically assume the movie will suck because the kids are older, but others (like my parents who are in their late 50s) are simply happy to hear that it’s being made.

    Hopefully a happy Uncle Orson is what naysayers need to feel better about the adaptation in general!

    Source: Rhino Times

  • ‘Ender’s Game’ Production Team Accepting Fan Questions

    ‘Ender’s Game’ Production Team Accepting Fan Questions

    This week’s image in the Ender’s Game Production blog features a photo of producer Roberto Orci holding papers and hovering over his chair with a set of headphones on.

    What’s even more interesting, however, is what appears to be a piece of the set behind him. You can see what looks to be a curved doorway and the interface of a computer system behind him.

    In addition to the usual photo and image, they’ve opened themselves up to questions from fans!

    “I need you to be clever, Bean.  I need you to think of solutions to
    problems we haven’t seen yet.”

    In Dragon Army, Ender encourages input.  So do we.  That’s why we’re
    opening this blog up to you, the readers.

    Ask us a question about ENDER’S GAME — something you’ve been dying to know.  We’ll select our favorites (or as many as we can) from the comments section and start answering them.

    To submit a question to the makers of Ender’s Game, head on over to the Ender’s Game Production blog.

  • Brandon Soo Hoo Wraps Fly Molo on ‘Ender’s Game’

    Brandon Soo Hoo, who plays the character Fly Molo in the film adaptation of Ender’s Game, tweeted today that he’s finished shooting his scenes for the movie, which is currently filming in New Orleans, Louisiana.

    Follow Brandon on Twitter @bsoohoo.

  • ‘White House Down’ Lines Up Next to ‘Ender’s Game’

    ‘White House Down’ Lines Up Next to ‘Ender’s Game’

    Ender's Game

    When Ender’s Game first made the move from March 2013 to November 2013, its only competition was Singularity, which is currently stalled in pre-production.

    Now, according to The Hollywood Reporter, Ender has new competition to be released the first weekend in November, a movie called White House Down directed by Roland Emmerich.

    White House was acquired by Sony based on a script by James Vanderbilt, who also penned this summer’s The Amazing Spider-Man and Total Recall. Mythology Entertainment is producing.

    The movie revolves around a paramilitary takeover of the White House. Emmerich (2012The Day After Tomorrow) and Sony are in the process of casting.

    With Emmerich directing it sounds like it could turn out to be decent competition for Ender, though it may end up being hurt by its twin brother movie White House Taken starring Gerard Butler.

    Out of the twin Snow White movies, Snow White and the Huntsman and Mirror Mirror, SWATH seems poised for winning between the two shows, so something similar could happen between two White House movies about the exact same plot.

  • An Army in Training

    An Army in Training

    Training

    This week’s production blog photo shows the stars of Ender’s Game in training on the set of the movie.

    You think your school was clique-ish?  In Battle School, you are part of an army, each represented by its own iconic symbol.  Lately, Dragon Army has come to be known as a repository of misfits and failures.  As a member of this unit, you’re supposed to live, breathe (fire?) and fight as one cohesive and selfless unit.  Success as one.  Defeat as one.  Unfortunately for Dragon Army, their reputation is the latter.

    Ender will be tasked with restoring this tarnished symbol.  Will they follow him?

    What I want to know is, do they have to follow gray orange gray lights on the floor to get back to their hotel? 😉

    Source: Ender’s Game Blog